Hitotsubashi University
School of Social Data Science
Graphics and Vision Labratory
Projects
Projects
This page presents specific research projects published by our lab.
Filter projects by research area using the buttons below.
NDT
applications
Reference:
Takumi Hotta, Tatsuya Yatagawa, Yutaka Ohtake, Toru Aoki, “NeMCoF: Neural Material Composition Fields for Material Decomposition in Sparse-View Spectral X-ray CT,” Journal of Nondestructive Evaluation (2025).
graphics
rendering
Reference:
Hidehito Ohba, Tatsuya Yatagawa, Shigeo Morishima, “Towards accelerating polarization path tracing of multi-bounce Smith microfacet BSDFs,” (2025).
NDT
applications
Reference:
Haruki Hattori, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Learning Scatter Artifact Correction in Cone-Beam X-Ray CT Using Incomplete Projections with Beam Hole Array,” Journal of Nondestructive Evaluation (2024).
NDT
applications
Reference:
Tomoki Mori, Yutaka Ohtake, Tatsuya Yatagawa, Kazuhiro Kido, Yasunori Tsuboi, “X-ray 3D Fiber Orientation Tomography via Alternating Optimization of Scattering Coefficients and Directions,” Journal of Nondestructive Evaluation (2024).
graphics
geometry
deep learning
Reference:
Shota Hattori, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Learning Self-Prior for Mesh Inpainting Using Self-Supervised Graph Convolutional Networks,” IEEE Transactions on Visualization and Computer Graphics (2024).
graphics
rendering
Reference:
Yuichiro Manabe, Tatsuya Yatagawa, Shigeo Morishima, Hiroyuki Kubo, “Monte Carlo Path Tracing and Statistical Event Detection for Event Camera Simulation,” (2024).
graphics
geometry
applications
Reference:
Haruki Hattori, Yutaka Ohtake, Tatsuya Yatagawa, Kazutoshi Miyamoto, Masashi Hirota, “Primitive-based Model Reduction for Huge 3D Meshes of Industrial Plants,” (2024).
vision
deep learning
Reference:
Sreenithy Chandran, Tatsuya Yatagawa, Hiroyuki Kubo, Suren Jayasuriya, “Learning-Based Spotlight Position Optimization for Non-Line-of-Sight Human Localization and Posture Classification,” (2024).
applications
NDT
Reference:
Siqi Wang, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Sparse-View Cone-Beam CT Reconstruction by Bar-by-Bar Neural FDK Algorithm,” Nondestructive Testing and Evaluation (2023).
graphics
geometry
applications
Reference:
Yuta Yamauchi, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Bin-scanning: Segmentation of X-ray CT volume of binned parts using Morse skeleton graph of distance transform,” Computational Visual Media (2023).
graphics
rendering
Reference:
Yuta Tsuji, Tatsuya Yatagawa, Hiroyuki Kubo, Shigeo Morishima, “Event-Based Camera Simulation Using Monte Carlo Path Tracing with Adaptive Denoising,” (2023).
applications
NDT
Reference:
Wang Siqi, Tatsuya Yatagawa, Yutaka Ohtake, Toru Aoki, Jun Hotta, “End-to-End Deep Learning for Reconstructing Segmented 3D CT Image ffrom Multi-Energy X-ray Projections,” (2023).
applications
NDT
Reference:
Nobumichi Yasunami, Tatsuya Yatagawa, Hiromasa Suzuki, Yutaka Ohtake, “Degree of local symmetry for geometry-aware selective part visualisation on CT volumes,” Nondestructive Testing and Evaluation (2022).
applications
NDT
Reference:
Siqi Wang, Tatsuya Yatagawa, Hiromasa Suzuki, Yutaka Ohtake, “Image Based Measurement of Individual Fiber Lengths for Randomly Oriented Short Fiber Composites,” Journal of Nondestructive Evaluation (2022).
graphics
rendering
Reference:
Takahiro Kuge, Tatsuya Yatagawa, Shigeo Morishima, “Real-time Shading with Free-form Planar Area Lights using Linearly Transformed Cosines,” Journal of Computer Graphics Techniques (2022).
graphics
geometry
deep learning
Reference:
Shota Hattori, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Learning Self-prior for Mesh Denoising using Dual Graph Convolutional Networks,” (2022).
graphics
rendering
deep learning
Reference:
Yuta Tsuji, Tatsuya Yatagawa, Shigeo Morishima, “Light Source Selection in Primary-Sample-Space Photon Sampling,” (2021).
graphics
geometry
deep learning
Reference:
Kiichi Itoh, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Extended Differentiable Marching Cubes by Manifold-Preserving Shape Inflation,” (2021).
graphics
geometry
deep learning
Reference:
Shota Hattori, Tatsuya Yatagawa, Yutaka Ohtake, Hiromasa Suzuki, “Deep Mesh Prior: Unsupervised Mesh Restoration using Graph Convolutional Networks,” (2021).
graphics
rendering
Reference:
Tatsuya Yatagawa, Yasushi Yamaguchi, Shigeo Morishima, “LinSSS: Linear decomposition of heterogeneous subsurface scattering for real-time screen-space rendering,” The Visual Computer (Special Issue of Computer Graphics International 2020) (2020).
graphics
rendering
Reference:
Tatsuya Yatagawa, Hideki Todo, Yasushi Yamaguchi, Shigeo Morishima, “Data Compression for Measured Heterogeneous Subsurface Scattering via Scattering Profile Blending,” The Visual Computer (2020).
graphics
rendering
Reference:
Tomoya Yamaguchi, Tatsuya Yatagawa, Yusuke Tokuyoshi, Shigeo Morishima, “Real-time rendering of layered materials with anisotorpic normal distributions,” Computational Visual Media (2020).
graphics
rendering
Reference:
Takahiro Kuge, Tatsuya Yatagawa, Shigeo Morishima, “Real-time Indirect Illumination of Emissive Inhomogeneous Volumes using Layered Polygonal Area Lights,” Computer Graphics Forum (Special Issue of Pacific Graphics 2019) (2019).
image & video
deep learning
Reference:
Ryota Natsume, Tatsuya Yatagawa, Shigeo Morishima, “FSNet: An Identity-aware Generative Model for Image-based Face Swapping,” (2018).
graphics
rendering
Reference:
Tomoya Yamaguchi, Tatsuya Yatagawa, Shigeo Morishima, “Efficient Metropolis Path Sampling for Material Editing and Re-rendering,” (2018).
image & video
deep learning
Reference:
Ryota Natsume, Tatsuya Yatagawa, Shigeo Morishima, “RSGAN: face swapping and editing via region separation in latent spaces,” (2018).
image & video
Reference:
Tatsuya Yatagawa, Yasushi Yamaguchi, “Sparse Pixel Sampling for Appearance Edit Propagation,” The Visual Computer (Special Issue of Computer Graphics International 2015) (2015).
image & video
Reference:
Tatsuya Yatagawa, Yasushi Yamaguchi, “Temporally Coherent Video Editing using an Edit Propagation Matrix,” Computers & Graphics (2014).
image & video
Reference:
Tatsuya Yatagawa, Yasushi Yamaguchi, “A Template-Based Completion Framework for Videos with Dynamic Backgrounds,” (2012).




























